Twinmotion is a real-time visualization tool that empowers you to quickly and easily produce high-quality images, panoramas, and standard or 360° VR videos from design data. Utilizing a render farm to speed up rendering time at a reasonable price is an optimal solution for individuals. It needs more power of cores, memories, and a compatible CPU. Using and building a project on Lumion is not difficult, however, rendering is an acute problem on this software. Minimum requirements: NVIDIA RTX 2060 / 2060 SUPER.Recommended requirements: NVIDIA RTX 2070 / 2070 SUPER.High-end requirements: NVIDIA RTX 3080, NVIDIA RTX 3090.The computer requirements of Lumion as the following: Lumion needs a dedicated graphics card with as many PassMark points as possible. Lumion, applying real-time technology, supports single-GPU rendering. Lumion enables real-time synchronization (simultaneous modeling and rendering synced camera views and materials) with Revit, ArchiCAD, SketchUp, and Rhino. It is a powerful and effective architectural visualization tool to build a 3D environment and then create amazing images, impressive videos, and so on.
#System requirements for lumion 9 software
Lumion is 3D rendering software tailored especially for architects, designers. Today, Radarrender will list the best single-GPU render engines and recommend the best render farms 2021 for each. Render engines have been developed to serve the majority for faster rendering, single-GPU render engines were born to solve the timing issue at an affordable price. They are aware that the percentage of individual customers namely freelancers, small 3D & architect companies, students makes up the large majority of the market, with over 70% of users. For the business philosophy of some brand names such as Lumion or Enscape, the company orientations are mainly focusing on individual customers. Now, there are some well-known and widely used real-time render engines in the community that take advantage of a single GPU.
Many users thought that a powerful GPU is no need, however, the more robust GPU is with numerous cores, the faster time it takes to render when the GPU has to capable of rendering more than 50 frames per second (). When using Real-time technology, the results are rendered counting in seconds, the frame quality and complexity of the render process can be lower than that of the traditional rendering. Both Engines will use rendering features that are easier to calculate and take much less time. It can be said that most real-time engines are very similar to game engines. In fact, real-time render engines are supposed to display a smooth frame-result in real-time, so a frame should finish in below ~20ms for a Framerate of 50FPS. The key difference between an “Offline” renderer and a “Real-Time” one is the available time you have for a frame to finish.
#System requirements for lumion 9 Offline
Some render engines are based on Real-time rendering, some are based on Offline rendering. Therefore, a robust machine with a compatible CPU and GPU is necessary for each render engine. As far as I’m concerned, different render engines support different hardware.